Difference between revisions of "User talk:Omzy"

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359 bytes added ,  18:38, 23 June 2006
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imported>TheImperialDragon
m (thanks)
imported>TheImperialDragon
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:::<font color="Green">DONE</font> - Nevermind, it works.<br>
:::<font color="Green">DONE</font> - Nevermind, it works.<br>
::-Create a dungeon boss.<br>
::-Create a dungeon boss.<br>
:::<font color="Red">INCOMPLETE</font> - I need a function that makes the boss fade in.<br>
:::<font color="green">DONE</font> - I need a function that makes the boss fade in.<br>
::-link the dungeons<br>
::-link the dungeons<br>
:::<font color="green">DONE</font> - Improvised for trap doors, looks good.<br>
:::<font color="green">DONE</font> - Improvised for trap doors, looks good.<br>
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:Also, I am wondering how to make an actor fade in and out, so is there any function similar to FadeToAlpha or something like that? [[User:TheImperialDragon|The Imperial Dragon]] 17:20, 22 June 2006 (EDT)
:Also, I am wondering how to make an actor fade in and out, so is there any function similar to FadeToAlpha or something like that? [[User:TheImperialDragon|The Imperial Dragon]] 17:20, 22 June 2006 (EDT)


:Thanks. [[User:TheImperialDragon|The Imperial Dragon]] 20:56, 22 June 2006 (EDT)


:Thanks. [[User:TheImperialDragon|The Imperial Dragon]] 20:56, 22 June 2006 (EDT)
 
:Alright, I'm going to fix some of the lighting in the first part, and redistribute the enemies in the second part as I came back barely alive from a battle with a Gloom Wraith, a Dread Zombie, and three Skeleton Champions, who've all but one summoned a lesser skeleton to aid them, I've battled, all at once. Needless to say, I've got an advanced character...

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