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  • | origin = OBSE ...ells the text input menu to check for user input and refresh the displayed text if necessary.
    498 bytes (67 words) - 05:44, 28 December 2014
  • | origin = OBSE ...e by other scripts. Be sure to call this command when you are done getting input.
    430 bytes (54 words) - 02:38, 9 August 2010
  • | origin = OBSE ...ss of whether or not the menu is visible. Only one script may request text input at a time.
    507 bytes (64 words) - 02:37, 9 August 2010
  • | origin = OBSE ...ction with the CTRL key, excluding those keys reserved for use by the text input menu. Once the code has been retrieved, subsequent calls to this command wi
    732 bytes (97 words) - 02:38, 9 August 2010
  • | origin = OBSE | summary = Returns the current position of the cursor as an index into the input string.
    433 bytes (48 words) - 02:39, 9 August 2010
  • | origin = OBSE ...text input menu, as long as doing so would not increase the length of the text beyond its maximum length.
    842 bytes (91 words) - 02:38, 9 August 2010
  • | origin = OBSE | summary = Returns the text entered by the user. You may call this function at any point before calling
    653 bytes (87 words) - 02:38, 9 August 2010
  • | origin = OBSE | summary = Deletes a number of characters or words from the input text in the direction specified, beginning from the current cursor position.
    820 bytes (100 words) - 05:38, 28 December 2014
  • | origin = OBSE [[Category:Functions]]
    633 bytes (70 words) - 02:39, 9 August 2010
  • |origin = OBSE ...ry = Replaces any text which has been input by the user with the specified text and repositions the cursor to the specified position.
    837 bytes (120 words) - 09:46, 7 July 2012
  • | origin = OBSE | summary = Opens a text input menu if one is not currently in use.
    1 KB (163 words) - 08:29, 16 August 2013
  • |origin = OBSE ...unction script to handle control-key combos pressed while the current text input menu is active.
    815 bytes (109 words) - 13:53, 7 July 2012
  • |origin = OBSE |summary = Sets whether or not OBSE responds to control-key combos it recognizes, such as ctrl+(number) for cha
    641 bytes (75 words) - 13:49, 7 July 2012
  • ==Functions== * [[List of Functions|All Functions]]
    4 KB (539 words) - 06:32, 2 June 2008
  • ...ng [[:Category: Pluggy|Pluggy]] string functions. By using Pluggy for the input, you now have the option to easily retain or save data for later use. ...]], which also have buttons for the player to end their input or clear all input.
    5 KB (644 words) - 00:34, 1 June 2008
  • ...]], which also have buttons for the player to end their input or clear all input. ...player's input to rename an item. It could however be modified to use the input in a different way, or to run in an object's script.
    5 KB (742 words) - 02:39, 30 November 2008
  • <div style="text-align:right; padding: 2px;">[[Scripting Tutorial: My Second Script|Read mor ==Functions==
    6 KB (807 words) - 13:53, 30 December 2010
  • ...and a specific example for changing the name of an object using this text input function. ...three sections describes the text input function as it can be found in the OBSE v0021 Command documentation.
    20 KB (3,421 words) - 11:02, 20 May 2019
  • ...ded format specifiers. Format specifiers may appear within buttons. Button text should be included within the format string, separated by the pipe characte * '''Switched Text''' ("On/Off", "Enabled/Disabled", "Alpha/Beta/Gamma")
    4 KB (508 words) - 00:23, 8 August 2010
  • ...ise, they are called "traits" in the OBSE documentation and several script functions. This makes sense given their purpose - in XML "trait" is often used synon ...hanging an existing ID will prevent the element from updating or accepting input.
    13 KB (2,045 words) - 13:16, 21 December 2023

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