Talk:How to make re-lockable doors & containers

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Re-Lockable Doors ProblemEdit

I'm having a bit of trouble with the Re-Lockable doors script. I copied the script from the complex door section- and everything is ok, except for one thing. It doesn't function properly! I made a key, the door is set as locked, and requires this key. The door uses the script I created. When I use the door, the proper message box pops-up, asking me "Open", "Lock", or "Cancel". If I choose any of the options (minus cancel), the proper message pops up. But here's the problem- after, another message box pops up saying I have opened the door, even though this doesn't happen. I want to suppress this message, and after choosing the lock/open option, have the message box close, and suppress the default "You have opened the door" message. This unsigned comment was posted by Wretched_Wyx and moved from the general questions page to this one.

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