Talk:LoopGroup

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This function appears to be deprecated. It might not do anything or have unpredictable results.

Has anyone tried using this?

This is the function I use for animating the player's character. Using PlayGroup seems to "lock up" the character after playing the anim. --Maian 07:17, 24 April 2006 (EDT)
Try doing "PlayGroup Idle, 1" or something similar. That fixes the char freeze for me. --Mrflippy 16:33, 24 April 2006 (EDT)
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