Difference between revisions of "Questions"
→Can the player view be manipulated?: thanks for the help
imported>DragoonWraith (→OnCollide: making Treleth's signature line up with his edit.) |
imported>ShadowDancer (→Can the player view be manipulated?: thanks for the help) |
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::::[[User:ShadowDancer|ShadowDancer]] 13:04, 22 July 2006 (EDT): Sweet! Thanks JOG! I think I can make this work properly now, or at least, a little less improperly. If I do a SetPos on the actor do you know if they stay up in the air like objects if they don't move? | ::::[[User:ShadowDancer|ShadowDancer]] 13:04, 22 July 2006 (EDT): Sweet! Thanks JOG! I think I can make this work properly now, or at least, a little less improperly. If I do a SetPos on the actor do you know if they stay up in the air like objects if they don't move? | ||
::::: [[User:Gamall|Gamall]] 15:36, 22 July 2006 (EDT) I don't think so. You'd have to do a setpos every frame. | ::::: [[User:Gamall|Gamall]] 15:36, 22 July 2006 (EDT) I don't think so. You'd have to do a setpos every frame. | ||
::::::[[User:ShadowDancer|ShadowDancer]] 18:15, 22 July 2006 (EDT): And not only that, you also need to do [[ResetFallDamageTimer]] in order to keep the Player from taking damage. Except for one minor hiccup due to landing, it looks pretty good. Thanks for the input JOG, it helped out a lot. Its not perfect, but I doubt that I could make it perfect without actually making and editing a movie file which I wouldn't know how to do in the first place. And then there would be the issues of the character not looking right. | |||
==Pre-recorded voice files?== | ==Pre-recorded voice files?== |