Difference between revisions of "Questions"

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528 bytes added ,  18:15, 22 July 2006
imported>DragoonWraith
(→‎OnCollide: making Treleth's signature line up with his edit.)
imported>ShadowDancer
Line 1,371: Line 1,371:
::::[[User:ShadowDancer|ShadowDancer]] 13:04, 22 July 2006 (EDT): Sweet! Thanks JOG!  I think I can make this work properly now, or at least, a little less improperly.  If I do a SetPos on the actor do you know if they stay up in the air like objects if they don't move?
::::[[User:ShadowDancer|ShadowDancer]] 13:04, 22 July 2006 (EDT): Sweet! Thanks JOG!  I think I can make this work properly now, or at least, a little less improperly.  If I do a SetPos on the actor do you know if they stay up in the air like objects if they don't move?
::::: [[User:Gamall|Gamall]] 15:36, 22 July 2006 (EDT) I don't think so. You'd have to do a setpos every frame.
::::: [[User:Gamall|Gamall]] 15:36, 22 July 2006 (EDT) I don't think so. You'd have to do a setpos every frame.
::::::[[User:ShadowDancer|ShadowDancer]] 18:15, 22 July 2006 (EDT): And not only that, you also need to do [[ResetFallDamageTimer]] in order to keep the Player from taking damage.  Except for one minor hiccup due to landing, it looks pretty good.  Thanks for the input JOG, it helped out a lot.  Its not perfect, but I doubt that I could make it perfect without actually making and editing a movie file which I wouldn't know how to do in the first place.  And then there would be the issues of the character not looking right.


==Pre-recorded voice files?==
==Pre-recorded voice files?==
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