Difference between revisions of "Questions"
→Necromancers Yielding: factions?
imported>Joshua Boniface |
imported>DragoonWraith (→Necromancers Yielding: factions?) |
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== Necromancers Yielding == | == Necromancers Yielding == | ||
I'm working on a quest mod that would require the player to yield to a necromancer (it's a Necromancy quest) and talk to them. However, whatever I try I cannot get the Necromancers to yield to me. I've tried scripting a yield command, turning on "Allow Yields" in the combat types, everything I can think of. Any suggestions? --[[User:Joshua Boniface|Joshua Boniface]] 23:08, 7 October 2006 (EDT) | I'm working on a quest mod that would require the player to yield to a necromancer (it's a Necromancy quest) and talk to them. However, whatever I try I cannot get the Necromancers to yield to me. I've tried scripting a yield command, turning on "Allow Yields" in the combat types, everything I can think of. Any suggestions? --[[User:Joshua Boniface|Joshua Boniface]] 23:08, 7 October 2006 (EDT) | ||
:[[User:DragoonWraith|<font face="Oblivion,Daedric Runes" size=2>D</font>ragoon <font face="Oblivion,Daedric Runes" size=2>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]] 06:22, 8 October 2006 (EDT): Have you tried looking at the faction? I think that you're only supposed to be able to yeild to civilians, not outlaws. | |||
:By the way, great idea. I was planning on doing the same thing, but was too lazy to ever start. | |||
== Lip Sync== | == Lip Sync== |