Difference between revisions of "Questions"

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464 bytes added ,  06:22, 8 October 2006
imported>Joshua Boniface
imported>DragoonWraith
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== Necromancers Yielding ==
== Necromancers Yielding ==
I'm working on a quest mod that would require the player to yield to a necromancer (it's a Necromancy quest) and talk to them. However, whatever I try I cannot get the Necromancers to yield to me. I've tried scripting a yield command, turning on "Allow Yields" in the combat types, everything I can think of. Any suggestions? --[[User:Joshua Boniface|Joshua Boniface]] 23:08, 7 October 2006 (EDT)
I'm working on a quest mod that would require the player to yield to a necromancer (it's a Necromancy quest) and talk to them. However, whatever I try I cannot get the Necromancers to yield to me. I've tried scripting a yield command, turning on "Allow Yields" in the combat types, everything I can think of. Any suggestions? --[[User:Joshua Boniface|Joshua Boniface]] 23:08, 7 October 2006 (EDT)
:[[User:DragoonWraith|<font face="Oblivion,Daedric Runes" size=2>D</font>ragoon <font face="Oblivion,Daedric Runes" size=2>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]] 06:22, 8 October 2006 (EDT): Have you tried looking at the faction? I think that you're only supposed to be able to yeild to civilians, not outlaws.
:By the way, great idea. I was planning on doing the same thing, but was too lazy to ever start.


== Lip Sync==
== Lip Sync==

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