Difference between revisions of "Talk:Crashes"

106 bytes added ,  07:03, 30 October 2008
imported>Haama
(Notes)
imported>Dev akm
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My guess would be it's a complication from [[Common_Bugs#Adding_Multiple_Items_with_the_Same_Script|this bug]] - the script variables aren't set correctly, so a condition (that's normally avoided) is triggered that causes the CTD.
My guess would be it's a complication from [[Common_Bugs#Adding_Multiple_Items_with_the_Same_Script|this bug]] - the script variables aren't set correctly, so a condition (that's normally avoided) is triggered that causes the CTD.
<br>--[[User:Haama|Haama]] 02:31, 30 October 2008 (EDT)
<br>--[[User:Haama|Haama]] 02:31, 30 October 2008 (EDT)
:That's a possibility. I will investigate. Thanks!--[[User:Dev akm|dev_akm]] 08:03, 30 October 2008 (EDT)


== Scripted Effect Ingredients ==
== Scripted Effect Ingredients ==
I just ran into a problem with AddItem/RemoveAllItems - when an ingredient with a scripted effect (but no script) is added to the player it causes a crash. I haven't played with it too much yet and there are still several possibilities - could be an issue with adding items to a container and then moving them to another in the same frame (though player.AddItem caused a crash too), it could be only during MenuMode (but another set up showed no problems with this), or ???
I just ran into a problem with AddItem/RemoveAllItems - when an ingredient with a scripted effect (but no script) is added to the player it causes a crash. I haven't played with it too much yet and there are still several possibilities - could be an issue with adding items to a container and then moving them to another in the same frame (though player.AddItem caused a crash too), it could be only during MenuMode (but another set up showed no problems with this), or ???
<br>--[[User:Haama|Haama]] 02:31, 30 October 2008 (EDT)
<br>--[[User:Haama|Haama]] 02:31, 30 October 2008 (EDT)
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