Difference between revisions of "Talk:Crashes"
Jump to navigation
Jump to search
Notes
imported>Haama (→Deleted Refs: Ask Arthmoor) |
imported>Haama (Notes) |
||
Line 3: | Line 3: | ||
:[http://www.bethsoft.com/bgsforums/index.php?s=&showtopic=846900&view=findpost&p=12354870 Arthmoor suggested it originally], so I would ask 'em.--[[User:Haama|Haama]] 16:46, 2 July 2008 (EDT) | :[http://www.bethsoft.com/bgsforums/index.php?s=&showtopic=846900&view=findpost&p=12354870 Arthmoor suggested it originally], so I would ask 'em.--[[User:Haama|Haama]] 16:46, 2 July 2008 (EDT) | ||
== Dueling Inventory Changes == | |||
My guess would be it's a complication from [[Common_Bugs#Adding_Multiple_Items_with_the_Same_Script|this bug]] - the script variables aren't set correctly, so a condition (that's normally avoided) is triggered that causes the CTD. | |||
<br>--[[User:Haama|Haama]] 02:31, 30 October 2008 (EDT) | |||
== Scripted Effect Ingredients == | |||
I just ran into a problem with AddItem/RemoveAllItems - when an ingredient with a scripted effect (but no script) is added to the player it causes a crash. I haven't played with it too much yet and there are still several possibilities - could be an issue with adding items to a container and then moving them to another in the same frame (though player.AddItem caused a crash too), it could be only during MenuMode (but another set up showed no problems with this), or ??? | |||
<br>--[[User:Haama|Haama]] 02:31, 30 October 2008 (EDT) |