Difference between revisions of "Oblivion XML Reference/Tiles"

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Note that Oblivion deliberately limits the features that a NIF in a menu can use. <code>NiMaterialProperty</code> and <code>NiAlphaProperty</code> objects will be stripped out of your 3D content when it is spliced into the user interface.
Note that Oblivion deliberately limits the features that a NIF in a menu can use. <code>NiMaterialProperty</code> and <code>NiAlphaProperty</code> objects will be stripped out of your 3D content when it is spliced into the user interface.
The exact relationship between 2D and 3D content is as follows:
{| class="wikitable"
! Direction !! 3D axis and increment !! 2D trait and increment
|-
| Right || X +1 || <code>x</code> + 1
|-
| Down || Z -1 || <code>y</code> + 1
|-
| Front (depth) || Y -0.008 || <code>depth</code> + 1
|}


== Rect ==
== Rect ==
Anonymous user