Difference between revisions of "Talk:Blender/Custom Creature"
Talk:Blender/Custom Creature (edit)
Revision as of 22:34, 25 September 2008
, 22:34, 25 September 2008wikified some...
imported>Kilza |
imported>ShadowDancer (wikified some...) |
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[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 23:41, 23 September 2008 (EDT) | [[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 23:41, 23 September 2008 (EDT) | ||
I give full permission to use the images and files I've linked to in my photobucket/mediafire account for any use on the wiki. Also, if someone has time to edit the guide further I'd appreciate it. I'm going to be very busy for at least a week, but I'll try to edit the article to reflect the discussion in this thread: | :I give full permission to use the images and files I've linked to in my photobucket/mediafire account for any use on the wiki. Also, if someone has time to edit the guide further I'd appreciate it. I'm going to be very busy for at least a week, but I'll try to edit the article to reflect the discussion in this thread: | ||
http://www.bethsoft.com/bgsforums/index.php?showtopic=875693 | :http://www.bethsoft.com/bgsforums/index.php?showtopic=875693 when I get time | ||
when I get time | :[[User:Kilza|Kilza]] 16:34, 25 September 2008 (EDT) | ||
[[User:Kilza|Kilza]] 16:34, 25 September 2008 (EDT) | ::I did some of the wikifying Dragoon Wraith but I am sure more can be done that I didn't have time for tonight (like maybe getting the images onto the wiki for ease of following along). I spent most of my free time playing with [[How to make a nif with multiple collision materials]] (i.e. understanding how it was accomplished and reorganizing it into the easiest possible tutorial I could manage) and have had other irons in the fire with learning how to model stuff and trying to find useful info for the niftools-max-plugins designers in hopes that they might get to the multi-havok-material breakthrough with MOPP collision. Anyhow, at least some of it is done. | ||
::[[User:ShadowDancer|ShadowDancer]] 22:34, 25 September 2008 (EDT) |