FRepairArmorerMult

Revision as of 16:15, 16 June 2010 by imported>TheNiceOne (New page: {| border="1" cellpadding="5" cellspacing="0" |- !style="background:#ffdead;" width="100" | Description |style="background:#ffeded;" | Determines the amount of health repaired per swing...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Description Determines the amount of health repaired per swing of repair hammer that is dependent on player's Armorer skill. The full formula is:
fRepairArmorerBase + (Armorer skill * fRepairArmorerMult) + (Strength * fRepairStrengthMult)


Default value

1

See Also

fRepairArmorerBase

fRepairStrengthMult