FRepairArmorerBase

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Description Determines base amount of health repaired per swing of repair hammer. The full formula is:
fRepairArmorerBase + (Armorer skill * fRepairArmorerMult) + (Strength * fRepairStrengthMult)


Default value

0

See Also[edit | edit source]

fRepairArmorerMult

fRepairStrengthMult