SetEquippedCurrentCharge

Revision as of 14:35, 11 September 2007 by imported>WereWolf (New page: A command for Oblivion Script Extender Sets the current charge of the object in the specified slot. '''Syntax:''' (nothing) ''reference.''SetEquip...)
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A command for Oblivion Script Extender

Sets the current charge of the object in the specified slot.

Syntax:

(nothing) reference.SetEquippedCurrentCharge nuCharge:long slot:short
Equipment Slot IDs:
 0:    head
 1:    hair
 2:    upper body
 3:    lower body
 4:    hand
 5:    foot
 6:    right ring
 7:    left ring
 8:    amulet
 9:    weapon
10:    back weapon
11:    side weapon
12:    quiver
13:    shield
14:    torch
15:    tail
16:    weapon*
17:    ammo*
18:    lower and upper body
19:    lower and upper and foot
20:    lower, upper, hand and foot
   *Return values only

See Also