SetLightRadius

Revision as of 23:59, 21 January 2008 by imported>Haama (Standardized)

A command for Oblivion Script Extender

Syntax:

(nothing) reference.SetLightRadius radius:short light:ref

Sets the radius of the light.

Notes

  • While this function can be called on a reference, it affects the base object.
  • The game will not update the lighting until the cell is reloaded or you force the light to be reloaded (by, for example, calling Disable followed by Enable on it).
  • Changes are not saved in the savegame.

See Also