SetLightRadius

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search

A command for Oblivion Script Extender

Syntax:

(nothing) reference.SetLightRadius radius:short light:ref

Sets the radius of the light.

Notes[edit | edit source]

  • While this function can be called on a reference, it affects the base object.
  • The game will not update the lighting until the cell is reloaded or you force the light to be reloaded (by, for example, calling Disable followed by Enable on it).
  • Changes to non-cloned items (that is, created in the CS) are not saved in the savegame.

See Also[edit | edit source]