GetSummons
Revision as of 06:43, 28 December 2009 by imported>Kyoma
A User Function for use with Oblivion Script Extender
Syntax:
(summons:array) reference.Call GetSummons
Returns an Array with all the actors currently summoned by the calling actor.
NotesEdit
- This function must be called on a reference (Ref.call <function>)
Examples:Edit
Getting an array with all the summons active on a reference (in this case the player)
Let aSummonsArray := player.Call GetSummons
CodeEdit
ScriptName GetSummons array_var arFollowers ref rFollower long iFollower Begin Function {} let arFollowers := GetFollowers let iFollower := GetNumFollowers While iFollower > 0 let iFollower -= 1 let rFollower := GetNthFollower iFollower ar_Erase arFollowers (ar_Find pFollower arFollowers) Loop SetFunctionValue arFollowers let arFollowers := ar_Null End