Template:Function
Revision as of 00:57, 6 August 2010 by imported>DragoonWraith
Beta Function
This function has not been fully tested yet, and is not ready to be used in a released mod. It may not have the same function in later versions, may require the script to be recompiled, or simply may be removed. Use for testing purposes only until the author of the function says otherwise.
This is a WIP, feedback is appreciated. To retain readability a lot of HTML comments are used, they shouldn't impact the working of the template, but could add to the confusion a bit.
{{Function origin = whether the function came from the CS itself or was added by OBSE. valid values: CS1 (TES CS 1.0), CS1.1 (TES CS 1.1), CS1.2 (TES CS 1.2), OBSE summary = description of the function name = the name of the function. The page name is the default value. alias = An abbreviated version of the function name that can be used instead of the long name. altName = the name of an alternate version of a function (e.g. the "C" Magic Effect functions) altAlias = the alias of the alternate function. returnVal = what the function returns. returnType = the type of the returned value. referenceType = if appropriate, the type of reference that the function may be called on with the dot syntax referenceOpt = if can take a reference, whether it must take a reference. arguments = List of arguments specified using the {{FunctionArgument}} template, or any other wiki syntax. altArgs = List of arguments for the alternate version of the function. example = optionally, the function used as part of a script to serve as an example CategoryList = the list of categories to which the page belongs }}
Example
{{Function |origin = CS1 |summary = Plays the visuals of the specified Magic Effect on the calling reference. |name = PlayMagicEffectVisuals |alias = pme |returnVal = nothing |returnType = void |referenceType = [Actor, Activator] |arguments = {{FunctionArgument |Name = mgefID |Type = ref }}{{FunctionArgument |Name = duration |Type = short |Optional = y }} |example = PlayMagicEffectVisuals FIDG pme FTHR 10 }}
Result
A function included in the TES CS v1.0.
Syntax:
(void)[Actor, Activator].PlayMagicEffectVisuals
(void)[Actor, Activator].pme
Plays the visuals of the specified Magic Effect on the calling reference.
Example
PlayMagicEffectVisuals FIDG pme FTHR 10