FRepairArmorerMult

Description Determines the amount of health repaired per swing of repair hammer that is dependent on player's Armorer skill. The full formula is:
fRepairArmorerBase + (Armorer skill * fRepairArmorerMult) + (Strength * fRepairStrengthMult)


Default value

1.0

See AlsoEdit

fRepairArmorerBase

fRepairStrengthMult