MagicItemHasEffectCount
A command for Oblivion Script Extender
Syntax:
(effectCount:short) MagicItemHasEffectCount effect:chars magicItem:ref
Returns the count of the specified effects on the magic item.
NotesEdit
- Using MagicItemHasEffect on a magic item that doesn't have any effects (for instance, after using RemoveAllEffectItems on the item) will cause Oblivion to crash.
- However, using MagicItemHasEffect on a non-magic item will not cause a crash.
- The same is probably true for MagicItemHasEffectCount.
- This has been fixed as of v0013.