SetMagicEffectName

< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(void) SetMagicEffectName newName:string effect:ref 
(void) SetMEName newName:string effect:ref 
(void) SetMagicEffectNameC newName:string effectCode:long 
(void) SetMENameC

Sets the magic effect's name.ALTALIAS.