SetMagicEffectUsesActorValue
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< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(void) SetMagicEffectUsesActorValue newUsesActorValue:bool effect:ref (void) SetMEUsesActorValue newUsesActorValue:bool effect:ref
(void) SetMagicEffectUsesActorValueC newUsesActorValue:bool effectCode:long (void) SetMEUsesActorValueC
Sets whether the magic effect uses an actor value.ALTALIAS.