imported>DragoonWraith
global longs are floats
17:04
+255
imported>DragoonWraith
Variable types: longint moved to Long Integer
m03:18
imported>DragoonWraith
got float's article's name wrong
21:21
+9
imported>DragoonWraith
longs are actually floats in Oblivion
21:21
−43
imported>JOG
no edit summary
m11:19
+6
imported>JOG
no edit summary
m11:18
+1
imported>JOG
"longs" in quest-scripts are also stored as floats...
11:18
+37