Difference between revisions of "CopyEyes"
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*Changes to an NPC will not be visible until the actor is reloaded; calling disable followed by enable a frame later will force the NPC to reload, updating the eyes (and hair). | *Changes to an NPC will not be visible until the actor is reloaded; calling disable followed by enable a frame later will force the NPC to reload, updating the eyes (and hair). | ||
*Changes to the player may not be visible until the game is reloaded. | *Changes to the player may not be visible until the game is reloaded. | ||
** | **As a workaround you can add a vampirism ability, wait a bit and then remove the vampirism again. When the game resets the face to to normal, it will use the new eyes. | ||
==See Also== | ==See Also== |