Difference between revisions of "NifOpen"
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imported>DragoonWraith |
imported>DragoonWraith |
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Line 10: | Line 10: | ||
string_var filepath | string_var filepath | ||
short nifID | short nifID | ||
Begin GameMode | Begin GameMode | ||
Line 25: | Line 25: | ||
SetModelPath filepath playerWeapon | SetModelPath filepath playerWeapon | ||
endif | endif | ||
End | |||
Every time the player equips a new weapon, creates a copy of the weapon's model that can be edited using NifSE, and sets the weapon's model to the copy. If a previous weapon had been affected, sets that weapon's model back to its original file, and closes that nif in NifSE. | Every time the player equips a new weapon, creates a copy of the weapon's model that can be edited using NifSE, and sets the weapon's model to the copy. If a previous weapon had been affected, sets that weapon's model back to its original file, and closes that nif in NifSE. | ||