Difference between revisions of "NifOpen"

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2 bytes added ,  11:05, 25 April 2010
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imported>DragoonWraith
imported>DragoonWraith
Line 10: Line 10:
  string_var filepath
  string_var filepath
  short nifID
  short nifID
  [...]
   
  Begin GameMode
  Begin GameMode
   
   
Line 25: Line 25:
     SetModelPath filepath playerWeapon
     SetModelPath filepath playerWeapon
   endif
   endif
End
Every time the player equips a new weapon, creates a copy of the weapon's model that can be edited using NifSE, and sets the weapon's model to the copy. If a previous weapon had been affected, sets that weapon's model back to its original file, and closes that nif in NifSE.
Every time the player equips a new weapon, creates a copy of the weapon's model that can be edited using NifSE, and sets the weapon's model to the copy. If a previous weapon had been affected, sets that weapon's model back to its original file, and closes that nif in NifSE.


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