Difference between revisions of "NifSkope Alchemy"
m
no edit summary
imported>Maian m (nifskope version update) |
imported>Ragun m |
||
Line 78: | Line 78: | ||
I don't have much to say for this one. You hit the palette button to change the lighting for your mesh, adjust the alpha and glossiness. :D | I don't have much to say for this one. You hit the palette button to change the lighting for your mesh, adjust the alpha and glossiness. :D | ||
The name of material is used in Oblivion in some special cases atleast. Marking material as 'skin' (lower case only) lets Oblivion know it should apply any skin-only shaders to it. Marking material as 'Hair' is imporant for Oblivion to apply the glossy hair rendering it uses. | |||
==Adding Property Nodes== | ==Adding Property Nodes== |