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Difference between revisions of "NifSkope Alchemy"
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→Glow Maps
imported>Ragun m |
imported>Gristle-TL |
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Say you retextured a chainmail cuirass, but want to use a glow map? | Say you retextured a chainmail cuirass, but want to use a glow map? | ||
Right click on the NiTriShape node, and select Texture>Add Glow map. Nifskope will now complain about the lack of a texture, and will continue to do so. Don't enter anything, as the engine will look for a texture with _g at the end. Just so long as it follows the other names: Sword.dds, Sword_n.dds and Sword_g.dds | Right click on the NiTriShape (NiTexturingProperty in my experience- GristleTL) node, and select Texture>Add Glow map. Nifskope will now complain about the lack of a texture, and will continue to do so. Don't enter anything, as the engine will look for a texture with _g at the end. Just so long as it follows the other names: Sword.dds, Sword_n.dds and Sword_g.dds | ||
Now, go back to the NiMaterialProperty, and click on the palette icon. | Now, go back to the NiMaterialProperty, and click on the palette icon. |