Difference between revisions of "NifSkope Alchemy"
m
Fixed one instance of NifScope too.
imported>Shon m (Fixed capitalization of NifSkope.) |
imported>Shon m (Fixed one instance of NifScope too.) |
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The first thing to do is make sure your glow map is named with _g at the end. So if your texture file is 'Sword.dds', then your glowmap would be 'Sword_g.dds' | The first thing to do is make sure your glow map is named with _g at the end. So if your texture file is 'Sword.dds', then your glowmap would be 'Sword_g.dds' | ||
Now, go to the NiMaterialProperty in | Now, go to the NiMaterialProperty in NifSkope and click on the palette icon. | ||
Move the Emissive slider to White, and save. | Move the Emissive slider to White, and save. | ||