Difference between revisions of "NifSkope Alchemy"

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No change in size ,  18:08, 20 September 2006
m
Fixed one instance of NifScope too.
imported>Shon
m (Fixed capitalization of NifSkope.)
imported>Shon
m (Fixed one instance of NifScope too.)
Line 73: Line 73:
The first thing to do is make sure your glow map is named with _g at the end.  So if your texture file is 'Sword.dds', then your glowmap would be 'Sword_g.dds'
The first thing to do is make sure your glow map is named with _g at the end.  So if your texture file is 'Sword.dds', then your glowmap would be 'Sword_g.dds'


Now, go to the NiMaterialProperty in Nifscope and click on the palette icon.
Now, go to the NiMaterialProperty in NifSkope and click on the palette icon.
Move the Emissive slider to White, and save.
Move the Emissive slider to White, and save.


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