Difference between revisions of "DDS Files"
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;DDS : The Microsoft DirectDraw Surface (.dds) file format. | |||
Oblivion employs the DDS format for textures. The Microsoft DirectDraw Surface (.dds) file format stores textures and cubic environment maps, with or without mipmaps. It was introduced with DirectX 7.0. | Oblivion employs the DDS format for textures. The Microsoft DirectDraw Surface (.dds) file format stores textures and cubic environment maps, with or without mipmaps. It was introduced with DirectX 7.0. | ||
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[[Category:Data_Files]] | [[Category:Data_Files]] | ||
[[Category:Meshes_and_Textures]] | [[Category:Meshes_and_Textures]] | ||
[[Category:Glossary]] |