Difference between revisions of "DDS Files"
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'''DDS''' is the file extension used to denote the Microsoft DirectDraw Surface (.dds) texture file format. | |||
Oblivion employs the DDS format for textures. The Microsoft DirectDraw Surface (.dds) file format stores textures and cubic environment maps, with or without mipmaps. It was introduced with DirectX 7.0. | Oblivion employs the DDS format for textures. The Microsoft DirectDraw Surface (.dds) file format stores textures and cubic environment maps, with or without mipmaps. It was introduced with DirectX 7.0. |