Difference between revisions of "Dialogue Tutorial"
m
→The Quest Begins: spelling corrections
imported>JakeARoonie m (→Getting Started: changed the instance of "rat" to "crab" to match the rest of the quest) |
imported>JakeARoonie m (→The Quest Begins: spelling corrections) |
||
Line 41: | Line 41: | ||
*The '''value''' in most cases is binary 1 for yes and 0 for no, but for things like GetGold you would use the amount of gold you want to compare. Just use your common sense to determine whether it's a binary condition or not. In the case of our ''GetIsPlayableRace'' condition, make sure it's set it to 1, so that our NPC can say the line. | *The '''value''' in most cases is binary 1 for yes and 0 for no, but for things like GetGold you would use the amount of gold you want to compare. Just use your common sense to determine whether it's a binary condition or not. In the case of our ''GetIsPlayableRace'' condition, make sure it's set it to 1, so that our NPC can say the line. | ||
*The '''OR checkbox''' allows you to check between | *The '''OR checkbox''' allows you to check between two conditions to see if either is satisfied, else the game will use ''AND'' to check that all conditions apply ('''''Note:''' The game analyzes ''OR'' comparisons first, before ''AND'', so be careful in setting up conditions to do what you want)''. | ||
*The '''Get Global checkbox''' is for comparing against [[List_of_global_variables|global values]]. | *The '''Get Global checkbox''' is for comparing against [[List_of_global_variables|global values]]. | ||
Line 49: | Line 49: | ||
We'll be using these more later, so keep them in mind. For the other bits of the quest data tab [[Quest Data Tab|see here]], but for now onto the Topics tab.... | We'll be using these more later, so keep them in mind. For the other bits of the quest data tab [[Quest Data Tab|see here]], but for now onto the Topics tab.... | ||
==I want you to say something!== | ==I want you to say something!== |