Difference between revisions of "FBuoyancyGlass"

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All of the FBuoyancy settings control the buoyancy (how fast or slow an object will sink when dropped in a pool of water) of some type of material in the game.  A setting of -1.000 means the material will sink immediately to the bottom of the water.  A setting of 0.000 means the material will slowly settle into a mid-level height in the water.  A setting of +1.000 means the material will float on top of the water.  Other values control the speed at which the material will sink and the height at which it floats.
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Materials in the glass category include:  glass armor, glass bottles, potion vials, crystals and gems, etc.
Materials in the glass category include:  glass armor, glass bottles, potion vials, crystals and gems, etc.
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