Difference between revisions of "ModFactionReaction"
savegame notes
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Modify the specified faction's reaction towards the TargetFactionID by the specified amount. See [[:Category:Factions|Factions]] for more information on faction reaction. | Modify the specified faction's reaction towards the TargetFactionID by the specified amount. See [[:Category:Factions|Factions]] for more information on faction reaction. | ||
==Notes== | |||
* Using ModFactionReaction or [[SetFactionReaction]] causes the faction relationship data to be stored in the player's savegame, which will then block any later changes made to that faction by a mod from appearing in-game. Due to this, it's generally better to add and remove the player from the relevant faction instead, especially if it's a vanilla faction that is widely used. See [[SetFactionRank]]. | |||
==See Also== | ==See Also== |