ModFactionReaction

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Syntax:

ModFactionReaction FactionID, TargetFactionID, modValue 

Example:

ModFactionReaction FightersGuild playerFaction -20

Modify the specified faction's reaction towards the TargetFactionID by the specified amount. See Factions for more information on faction reaction.

Notes[edit | edit source]

  • Using ModFactionReaction or SetFactionReaction causes the faction relationship data to be stored in the player's savegame, which will then block any later changes made to that faction by a mod from appearing in-game. Due to this, it's generally better to add and remove the player from the relevant faction instead, especially if it's a vanilla faction that is widely used. See SetFactionRank.

See Also[edit | edit source]