Difference between revisions of "Modding Terminology"

2 bytes removed ,  23:14, 28 May 2008
m
→‎Recap: typo fixed
imported>Wrye
(Duplicating from UESP. (Bypassing licensing considerations since I'm the sole author.))
 
imported>Quetzilla
m (→‎Recap: typo fixed)
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* '''Reference:''' An in world object -- all object place into the world, and (at least some) objects in containers. (Most references do ''not'' have editor ids, but all have formids.)
* '''Reference:''' An in world object -- all object place into the world, and (at least some) objects in containers. (Most references do ''not'' have editor ids, but all have formids.)
* '''Base Object:''' The record that a given reference is based on. (E.g., "BarrelFoodLow".)
* '''Base Object:''' The record that a given reference is based on. (E.g., "BarrelFoodLow".)
* '''Items''' are carryable objects as the player perceives them in the game world -- they have a perceived lifetime that is usually greater than their lifetime of their underlying data representations.
* '''Items''' are carryable objects as the player perceives them in the game world -- they have a perceived lifetime that is usually greater than the lifetime of their underlying data representations.


==Deprecated Terms==
==Deprecated Terms==
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