Difference between revisions of "Modding Terminology"
Jump to navigation
Jump to search
m
→Recap: typo fixed
imported>Wrye (Duplicating from UESP. (Bypassing licensing considerations since I'm the sole author.)) |
imported>Quetzilla m (→Recap: typo fixed) |
||
Line 143: | Line 143: | ||
* '''Reference:''' An in world object -- all object place into the world, and (at least some) objects in containers. (Most references do ''not'' have editor ids, but all have formids.) | * '''Reference:''' An in world object -- all object place into the world, and (at least some) objects in containers. (Most references do ''not'' have editor ids, but all have formids.) | ||
* '''Base Object:''' The record that a given reference is based on. (E.g., "BarrelFoodLow".) | * '''Base Object:''' The record that a given reference is based on. (E.g., "BarrelFoodLow".) | ||
* '''Items''' are carryable objects as the player perceives them in the game world -- they have a perceived lifetime that is usually greater than | * '''Items''' are carryable objects as the player perceives them in the game world -- they have a perceived lifetime that is usually greater than the lifetime of their underlying data representations. | ||
==Deprecated Terms== | ==Deprecated Terms== |