Difference between revisions of "New World Space and Region borders drawing"
New World Space and Region borders drawing (edit)
Revision as of 23:04, 16 January 2011
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==Overview== | ==Overview== | ||
This article demonstrates a method for drawing region borders for a new worldspace using the Region Editor. The first time you see the region map in the Region Editor it can be a little intimidating. It can be very difficult to determine exactly where to start. This article briefly covers the steps used to create region borders as well as every step in between. If your world is ready to go in the Heightmap editor you can skip directly to the parts that apply to your current situation. | |||
===Prerequisites=== | |||
To | To get the most out of this article it is recommended you read and understand the following articles:<br /> | ||
[[Basic Landscaping Tutorial]]<br /> | |||
[[World Space Tutorial]]<br /> | |||
[[Heightmap Editing]]<br /> | |||
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You also should be aware of „LOD for a new world” problems:<br /> | |||
[[Landscape LOD Tutorial]]<br /> | |||
[http://www.bethsoft.com/bgsforums/index.php?showtopic=651028 A final and simple solution to all those LOD load order problems., I think ... ;) ]<br /> | |||
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In this article we will create new worldspace that looks a lot like a pizza. | |||