Difference between revisions of "New World Space and Region borders drawing"

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==Overview==
==Overview==


In this article I will show you how to draw region borders for a new world space in case that on a Region Map there is very difficult to determine where to place a region, when all you have is just a big space with white cells and no idea where is or should be a land of your world. It covers all steps that lead to region borders creation – creating a new world space, building a heightmap, regions drawing – so if you already have a world and just want to get an answer, how to draw a region borders, you can skip some first steps and go to region drawing. As an example we will create a pizza like world.
This article demonstrates a method for drawing region borders for a new worldspace using the Region Editor. The first time you see the region map in the Region Editor it can be a little intimidating. It can be very difficult to determine exactly where to start. This article briefly covers the steps used to create region borders as well as every step in between. If your world is ready to go in the Heightmap editor you can skip directly to the parts that apply to your current situation.  


===Prerequisites===


To fully understand what is going on I recommend you first read the following articles:<br>
To get the most out of this article it is recommended you read and understand the following articles:<br />
[[Basic Landscaping Tutorial]]<br>
[[World Space Tutorial]]<br>
[[Heightmap Editing]]<br>
<br>
and you should also be aware about „LOD for a new world” problems:<br>
[[Landscape LOD Tutorial]]<br>
[http://www.bethsoft.com/bgsforums/index.php?showtopic=651028 A final and simple solution to all those LOD load order problems., I think ... ;) ]<br>
<br>


[[Basic Landscaping Tutorial]]<br />
[[World Space Tutorial]]<br />
[[Heightmap Editing]]<br />
<br />
You also should be aware of „LOD for a new world” problems:<br />
[[Landscape LOD Tutorial]]<br />
[http://www.bethsoft.com/bgsforums/index.php?showtopic=651028 A final and simple solution to all those LOD load order problems., I think ... ;) ]<br />
<br />
In this article we will create new worldspace that looks a lot like a pizza.




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