Difference between revisions of "SetLevel"
no edit summary
imported>Longcat |
imported>Longcat |
||
Line 21: | Line 21: | ||
*This function can be called on the player and will change the player's level, but not any of his/her stats (and the world will not "level up" with the player until he goes through a loading door, or changes cells), so this is not recommended. Use [[AdvancePCLevel]] instead. | *This function can be called on the player and will change the player's level, but not any of his/her stats (and the world will not "level up" with the player until he goes through a loading door, or changes cells), so this is not recommended. Use [[AdvancePCLevel]] instead. | ||
*Although called on a reference, this function actually changes the value on the base actor (thus the base value on all references of that base actor). | *Although called on a reference, this function actually changes the value on the base actor (thus the base value on all references of that base actor). | ||
*Using setlevel on an actor who carries a bow results in a CTD. | *Using setlevel on an actor who carries a bow results in a CTD for both as a console command and in a script. | ||
http://www.bethsoft.com/bgsforums/index.php?showtopic=811462 | http://www.bethsoft.com/bgsforums/index.php?showtopic=811462 | ||