Difference between revisions of "GetWeaponAnimType"

1 byte added ,  15:51, 30 June 2010
m
The original function did not work in the CS, when the ActorID followed the command. It must be declared prior to the command.
imported>Vswe
m (Added Search Terms)
imported>Underground
m (The original function did not work in the CS, when the ActorID followed the command. It must be declared prior to the command.)
 
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'''Syntax:'''
'''Syntax:'''
   GetWeaponAnimType ''ActorID''  
   ''ActorID''.GetWeaponAnimType 


Returns actor's current weapon anim type:  
Returns actor's current weapon anim type:  
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