Difference between revisions of "GetWeaponAnimType"
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The original function did not work in the CS, when the ActorID followed the command. It must be declared prior to the command.
imported>Vswe m (Added Search Terms) |
imported>Underground m (The original function did not work in the CS, when the ActorID followed the command. It must be declared prior to the command.) |
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'''Syntax:''' | '''Syntax:''' | ||
''ActorID''.GetWeaponAnimType | |||
Returns actor's current weapon anim type: | Returns actor's current weapon anim type: |