Difference between revisions of "Talk:Activate"

339 bytes added ,  03:37, 5 February 2008
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imported>Waruddar
imported>HawkFest
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:::[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 18:17, 1 February 2008 (EST)
:::[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 18:17, 1 February 2008 (EST)
::::Yeah, that's the kink in that theory. If the theory is true, then the fact that it checks the stolen status is a bug (likely an overlooked check in a sub function).  If the theory is false, then I have absolutely no idea.  Regardless, there's little chance of proving any of this. [[User:Waruddar|Waruddar]] 19:45, 1 February 2008 (EST)
::::Yeah, that's the kink in that theory. If the theory is true, then the fact that it checks the stolen status is a bug (likely an overlooked check in a sub function).  If the theory is false, then I have absolutely no idea.  Regardless, there's little chance of proving any of this. [[User:Waruddar|Waruddar]] 19:45, 1 February 2008 (EST)
:::::Well actually it makes perfect sense in regards to your theory... Unless: have you tried picking up the item ''before'' doing it in-game for the 1st time (from the console and without the flag)? Logically it should ''not'' increment the theft count if your theory is correct. --[[User:HawkFest|HawkFest]] 03:37, 5 February 2008 (EST)
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