Difference between revisions of "Talk:Activate"

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341 bytes added ,  19:45, 1 February 2008
imported>DragoonWraith
imported>Waruddar
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:::But then the engine wouldn't know that the item was stolen in the first place, since that's also ExtraData, no?
:::But then the engine wouldn't know that the item was stolen in the first place, since that's also ExtraData, no?
:::[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 18:17, 1 February 2008 (EST)
:::[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 18:17, 1 February 2008 (EST)
::::Yeah, that's the kink in that theory. If the theory is true, then the fact that it checks the stolen status is a bug (likely an overlooked check in a sub function).  If the theory is false, then I have absolutely no idea.  Regardless, there's little chance of proving any of this. [[User:Waruddar|Waruddar]] 19:45, 1 February 2008 (EST)
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