Difference between revisions of "Talk:Casting Spells From An Activator"

Some general AoE notes
imported>Scruggs
imported>GuidoBot
(Some general AoE notes)
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:Wiki Police Friendly Reminder: Don't forget to sign your comments with <nowiki>~~~~</nowiki>. ;) [[User:Scruggs|Scruggs]] 11:12, 16 October 2006 (EDT)
:Wiki Police Friendly Reminder: Don't forget to sign your comments with <nowiki>~~~~</nowiki>. ;) [[User:Scruggs|Scruggs]] 11:12, 16 October 2006 (EDT)
Some notes: [[User:GuidoBot|GuidoBot]] 19:33, 25 October 2006 (EDT)
#You dont have to use an activator for casting AoE, etc. An Xmarker uses less resources but almost any reference will do. However, the target should be an actor for area effects to work. (Using the player is usually sufficient.)
#You can cast from the same source multiple times in one frame.
#You dont have to use an 'invisible activator'. You can 'disable' it after casting in the same or next frame and it will not be seen.
#Casting these types of spells may result in an unwanted 'bang' sound effect if you use ''just'' a scripted effect. To avoid this set the dummy spell effect (Methunes... sp?) as the cast effect.
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