Difference between revisions of "Talk:Crashes"

885 bytes added ,  01:31, 30 October 2008
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imported>Haama
(→‎Deleted Refs: Ask Arthmoor)
imported>Haama
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:[http://www.bethsoft.com/bgsforums/index.php?s=&showtopic=846900&view=findpost&p=12354870 Arthmoor suggested it originally], so I would ask 'em.--[[User:Haama|Haama]] 16:46, 2 July 2008 (EDT)
:[http://www.bethsoft.com/bgsforums/index.php?s=&showtopic=846900&view=findpost&p=12354870 Arthmoor suggested it originally], so I would ask 'em.--[[User:Haama|Haama]] 16:46, 2 July 2008 (EDT)
== Dueling Inventory Changes ==
My guess would be it's a complication from [[Common_Bugs#Adding_Multiple_Items_with_the_Same_Script|this bug]] - the script variables aren't set correctly, so a condition (that's normally avoided) is triggered that causes the CTD.
<br>--[[User:Haama|Haama]] 02:31, 30 October 2008 (EDT)
== Scripted Effect Ingredients ==
I just ran into a problem with AddItem/RemoveAllItems - when an ingredient with a scripted effect (but no script) is added to the player it causes a crash. I haven't played with it too much yet and there are still several possibilities - could be an issue with adding items to a container and then moving them to another in the same frame (though player.AddItem caused a crash too), it could be only during MenuMode (but another set up showed no problems with this), or ???
<br>--[[User:Haama|Haama]] 02:31, 30 October 2008 (EDT)
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