Difference between revisions of "Talk:Develop Your Dungeon and Clutter"
Talk:Develop Your Dungeon and Clutter (edit)
Revision as of 01:01, 8 April 2006
, 01:01, 8 April 2006no edit summary
imported>Fathead |
imported>Tadrith |
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UPDATE: I think I got the tutorial map exactly the way it showed be. I will be posting every object in the next couple of days and maybe even a mpa with numbers corripsonding the object name to its location. | UPDATE: I think I got the tutorial map exactly the way it showed be. I will be posting every object in the next couple of days and maybe even a mpa with numbers corripsonding the object name to its location. | ||
== Not Too Bad == | |||
I actually just jumped right into it without going through the tutorial very much. I learned enough to know that the pieces can't be rotated and they're classified so that they work together. | |||
I see a lot of talk about manually setting the Z value, but I never had to do that. I just turn on grid snapping and go to town. But I definitely have to do a lot of adjusting to get pieces where I want, so perhaps I'm just doing it the long way... | |||
--[[User:Tadrith|Tadrith]] |