Difference between revisions of "Talk:Find Package"

842 bytes added ,  23:38, 31 March 2010
No target = crash?
imported>Therealneraverine
imported>Vometia
(No target = crash?)
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:-The best solution in a case like that is to use a Travel Package, and tell the NPC to sit within a certain radius of where they currently are.
:-The best solution in a case like that is to use a Travel Package, and tell the NPC to sit within a certain radius of where they currently are.
:[[User:therealneraverine|therealneraverine]] 22:50:28, 6 September 2009 (GMT)
:[[User:therealneraverine|therealneraverine]] 22:50:28, 6 September 2009 (GMT)
== No target = crash? ==
I'm trying to track down the cause of some crashing I've been experiencing with a new installation and modding setup, which is probably about the perfect conditions to encourage that sort of thing! (Then again, it might just be Oblivion being Oblivion).
Anyway, I've found a suspicious "find" package, i.e. one that has no target set.  I know that follow packages with no target ''will'' crash Oblivion, but is the same true of find?  Not that I intend to test that particular theory to destruction, but it'd be useful to know, especially considering how easy it is to inadvertently specify a location instead of a target.  For that matter, are there other package types that absolutely require a target but which Construction Set will still accept without one...? --[[User:Vometia|vom]] 00:38, 1 April 2010 (EDT)
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